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 codex astra militarum et moonbase Klaisus

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yul

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MessageSujet: codex astra militarum et moonbase Klaisus   Dim 24 Sep - 19:29

le prochain codex à sortir !

Codex: Astra Militarum is the next codex in line for Warhammer 40,000, and it’s just as packed with new content as its predecessors.



We’ve seen rules for Space Marine Chapters, Traitor Legions, forge worlds, and now there are rules for 8 regiments of the Astra Militarum. Which regiments, you ask? Cadia and Catachan will, of course, be included, as well as new rules for Armageddon, Tallarn, Valhalla, Vostroya, Mordian and the Militarum Tempestus. Each one of these factions will be getting its own regimental doctrine, order, stratagem, relic, and warlord trait – the codex is absolutely brimming with content, aimed at letting you customise your army to suit your style of play.

Similarly, the codex is set to diversify Astra Militarum lists with tweaks to rules and points aimed at putting each unit on an even footing. Conscripts, for example, have been changed to better reflect their inferior discipline compared to professional soldiers. It’s not just about rules, either – the new codex contains loads of new background and art, including a look at some of the more unusual regiments of the 41st Millennium and advice on how you might want to convert them.





Of course, if you’re starting a new Astra Militarum army, you’ll need somewhere to play them, and Moon Base Klaisus is perfect. Building your own boards is a fun and rewarding experience, but it’s not always practical for gamers who are limited by space or just want to set their games up quickly – the new Moon Base Klaisus set gives you everything you’ll need to get gaming in minutes on a great looking 6’x4′ board. Made up of modular card tiles – designed to be interchangeable to vary your battlefields – and featuring push-fit ruins, Moon Base Klaisus is great for gamers looking for an easy way to make sure they’ve got a cool-looking place to play, wherever they are. The ruins themselves are designed to fit in with both the Sector Mechanicus and Sector Imperialis terrain, meaning if you do decide to build a more bespoke gaming board you’ll be off to a head start.

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Lun 25 Sep - 14:56

Intéressant la Moon base.
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yul

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Lun 25 Sep - 15:06

Je trouve aussi
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gondhir

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Lun 25 Sep - 17:03

J'aime beaucoup les nouvelles figs.
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yul

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Mar 26 Sep - 17:23


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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Mar 26 Sep - 19:13

merci yul
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yul

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Mer 27 Sep - 8:55





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yul

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Mer 27 Sep - 22:50

Vostroyan armies are well known for their ornate appearance, both in the background and on the tabletop! Armed with ornate weapons and wargear that hearken back to ancient eras of warfare, the Vostroyans are obsessed with duty and lineage.


Indeed, every Vostroyan goes to war armed with priceless heirlooms, built and maintained to a much higher standard than that of the rest of the Astra Militarum. On the tabletop, this is represented by Heirloom Weapons:

The Regimental Doctrine







Scout Sentinels are a great choice for a Vostroyan army, thanks to their huge threat range. All the sentinel’s weapons (barring the heavy flamer) benefit from Heirloom Weapons, while the Scout Sentinel’s Scout Vehicle ability gives it a free 9″ move before the game begins – that’s effectively an extra 15″ worth of range.



Combine this with the Go! Recon! Stratagem and there are few places on the table your enemy can hide.

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Ven 29 Sep - 16:40

Armageddon armies have long been known for their armoured regiments, but recent events in the Warhammer 40,000 universe have changed the character of the Steel Legion. Constant warfare with Orks has resulted in some regiments being dedicated wholly to Ork hunting, making them deadly combatants at close range – check out this particularly fierce looking Ork Hunter from the codex!



On the tabletop, Armageddon armies have a series of abilities designed to privilege fast-moving, mechanised warfare.

The Regimental Doctrine



Industrial Efficiency allows your Guardsmen to lay down a withering hail of fire at midrange – an Infantry Squad with lasguns and the First Rank Fire! Second Rank Fire! Order will be putting out 36 shots at 18” and closer! This is great for units deployed from Chimeras, with the second part of the doctrine helping your light vehicles resist being destroyed by popular weapons like autocannons and heavy bolters.

Both the Chimera and the Taurox are perfect for getting your infantry into rapid fire range as quickly as possible. Armageddon armies can also deliver a deadly one-two punch by combining their unique order and stratagem:





The Company Commander may not, on the surface, seem like the most imposing of characters, but the new Astra Militarum codex is packed with Heirlooms of Conquest designed to let you turn your HQ choices into powerful tactical assets. The Dagger of Tu’Sakh suits Armageddon armies, allowing you to bring in a unit of Veterans on a particularly vulnerable enemy flank:



Meanwhile, Kurov’s Aquila is a great way to pick up some bonus Command Points and take advantage of all the awesome new Stratagems in the codex:



Finally, the Blade of Conquest can turn a Company Commander into a surprisingly threatening close combat character. An Armageddon Company Commander using the Ex-Gang Leader warlord trait can handily dispatch even a Chaos Lord with some lucky rolls!





Worried about your Company Commander not being durable enough? There’s a brand new unit in the codex designed to protect your heroes. The Ogryn Bodyguard can be built from the Ogryn plastic kit, and essentially acts as a customisable Nork Deddog with an ability that allows him to intercept wounds meant for your commanders.

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MessageSujet: Re: codex astra militarum et moonbase Klaisus   Mar 3 Oct - 15:29

Merci pour les infos.
Putain vostroyens et Leman Russ je kiffe.
Rhaaaaaaaaaaaaaaaaaaaaaaaa.
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