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 necromunda: orlocks

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yul

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Messages : 2097
Date d'inscription : 21/01/2013
Localisation : là-bas

MessageSujet: necromunda: orlocks   Dim 26 Nov - 1:17

House Orlock is made up of miners and engineers who use ingenuity and grit to solve the various problems of the underhive, whether they’re making sure mining quotas are met or are just working out the best way to neutralise a charging Goliath ganger. The new Orlock gang remains true to the rebellious spirit of their forebears in the previous edition of Necromunda, but they will be just as customisable and detailed as the Escher and Goliath gangs. There are also some new weapons on the way, including the intimidating looking harpoon launcher!





Not all inhabitants of the underhive are “lucky” enough to run with a clan house, and many try to scrape by offering their services to the highest bidder. These desperate ruffians are known collectively as Hive Scum, often hired by smaller gangs to make up their numbers while they grow. Forge World will be bringing Hive Scum to your tabletop in the new year, starting with these:

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