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 preview blood angels

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Messages : 2097
Date d'inscription : 21/01/2013
Localisation : là-bas

MessageSujet: preview blood angels   Ven 1 Déc - 19:46

Transcript of the warhammer tv talk about Blood angels codex.

General Fluff :
Still Angel/Blood thirsty maniac fighting Daemons !

Tycho is present in DC/normal.
Dante still CM (off course)
In the post great rift story, Hive fleet levy is on the door.
Red thirst / Black rage fluff is still the same
Keen on blood ritual to transfert blood of the Primarch.
NEW fluff about what happen after the hive fleet / Khorne thing.
They slipped that Sanguinus is in statis/bad shape state.

Organisation :
Same old, 10 comps with 100 but they are less than 1000 these days.
During the description it seem that Primaris are integrated in Normal codex organisation.
Some codex update since big G came back: Comp can get boosted by reserve company.

Cast of character :
Successor chapters get a special Relic but can't use BA one. (So they get only one ?)
FT boss is included too.
Corbulo, Meph, Dante, Astoraph the grim, Sanguinor.
Chapter ancient have been added to the codex.

Rules :
DC : New strategium to add DC trait to Character model.
Strategium : Extra move at the start of the (game/turn ?)
Strategium Red rampage : +1d3 attacks to a characters charging.
Strategium Increase Charge distance (no details given)
Black rage : +1 attack when charge, 6+ FNP
Meph can still fly ! but can't take a Jump Pack ^^
Primaris have red Thirst (so they should be subject to black rage too, more info to come).
Can use index stats.
Every models you can put together, get rules in the codex.
Wings of sanguinius : extra move in the psychic phase

Firstly, while Primaris units were available to the Blood Angels before, this codex officially confirms their place and allows them to take full advantage of the Blood Angels abilities, Stratagems and relics.

Lots of people have asked us on Facebook about the Primaris Space Marines and “The Flaw”, the endless hunger for blood known as the Red Thirst, and the Black Rage, a state where a Blood Angel is overcome with visions of Sanguinius dying and falls into a berserker fury. The Primaris Marines are – at least, so far – immune to the Black Rage, but not the Red Thirst. However, they seem able to channel their fury more effectively, leading to fewer unfortunate “accidents”…
On the tabletop, this means your Primaris units will be able to take advantage of +1 to wound on the charge, just like the rest of your army. This is going to be particularly nasty on units like Inceptors and Reivers, who already excel in close combat – making them even more effective.

Another change to take advantage of is the introduction of Cataphractii and Tartaros pattern Terminator armour. If you’ve not used these different armour types before, they offer some unique benefits to your Space Marines, from a widened range of equipment to better saving throws.
Cataphractii armour is particularly great for Blood Angels armies. Usually, when equipping your Terminators for assault, you’d have to choose between the greater durability offered by a storm shield and thunder hammer versus the infantry-shredding fury of paired lightning claws. Cataphractii armour has a mighty 4+ save (at the cost of some mobility) before you equip anything else, allowing them to combine both offensive and defensive prowess.
Meanwhile, Tartaros pattern armour is the fastest kind of Terminator armour. The greater mobility permitted by this armour is represented by an extra inch of movement, while these suits can also be equipped with some weapons from the Age of Darkness, like an armour-melting plasma blaster.
It’s not just for your elites – if you want to make for a particularly durable leader for your army, the Captain in Cataphractii armour is a great option, sporting a mighty 3+ invulnerable save! Combine this with the Gift of Foresight Warlord Trait, and you’ll be able to go toe-to-toe with some of the deadliest combatants in the 41st Millennium with ease.

The Stormhawk Interceptor, Stormtalon Gunship, Hunter and Stalker are now available to Blood Angels players as well. The Blood Angels have long been known for their mastery of the skies, but outside of Forge World, all they had to secure their airspace was the Stormraven Gunship, a powerful option, but one that necessitated spending a lot of points. There’s now a much wider range of aircraft and anti-air vehicles available to you, making building your ideal Blood Angels lists much easier.

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