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 age of sigmar skirmish

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yul

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Messages : 1885
Date d'inscription : 21/01/2013
Localisation : là-bas

MessageSujet: age of sigmar skirmish   Sam 29 Avr - 23:51



from the new german WD Wink ...
It reads: "Warbands fighting for treasures and glory in the mortal realms"

"bientôt disponible !"
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yul

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Messages : 1885
Date d'inscription : 21/01/2013
Localisation : là-bas

MessageSujet: Re: age of sigmar skirmish   Dim 30 Avr - 22:28

GW announced the future release of skirmish level rules.
/hype !


That's right folks - skirmish sized battles are coming to the Mortal Realms.
This expansion will make use of the existing range of Warhammer Age of Sigmar minitures, and will be a way to play games with just a handful of miniatures, or with part of a new army as you build towards a larger force.
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yul

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Messages : 1885
Date d'inscription : 21/01/2013
Localisation : là-bas

MessageSujet: Re: age of sigmar skirmish   Lun 15 Mai - 15:41

Age of Sigmar Skirmish Pre-Orders May 20th, Release May 27
Age of Sigmar Skirmish Rulebook £ 6.00
New rules small-scale gaming

Khorne Bloodbound Frenzied Goretribe £ 40.00
Skirmish Team

Flesh Eater Court Nightfeast Hunters £ 40.00
Skirmish Team

Ironjawz Weirdnob Warband £ 40.00
Skirmish Team

Stormcast Eternal Hammerstrike Brethren £ 40.00
Skirmish Team


Scenery: Pre-Orders May 20th, Released June 3rd
Battle Mat: Soulblight Necropolis £ 50.00
Citadel Scenery-Battle Mat with grave yard print

Sigmarite Mausoleum £ 50.00
Citadel Scenery- 2x Garden of Morr set

Black Library
The Eye of Medusa £18.00
Black Library Hardback

Horus Heresy: Echoes of Revelation £ 12.00
Black Library: CD audio drama
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yul

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Messages : 1885
Date d'inscription : 21/01/2013
Localisation : là-bas

MessageSujet: Re: age of sigmar skirmish   Jeu 18 Mai - 17:00

Hello everyone !!

here's the transcript of the first game :

- Price for the book is 6 pounds.
- nearly all units are in the game !
- Easy way to play small games - 5 to 20 models.
-Warband composition is : 1 hero + up to 20 models.
- Wizards have access to 3 new spells.
- Set in Shadespire, event with nagash ! (death and rebirth) in the realm of death.
- People in Shadespire offended Nagash.
- 6 battleplans with narrative connections (so it's a mini campaign)
- Magic items are in.
- Upgrades are possible.(xp)
- Fast and quick games of AOS.
- No big monsters.
- Shadespire was a great and rich city but as said earlier they offende nagash and got blasted to ruins.
- banners and musicians works in 6" radius (not sure on this one )
- use normal warscroll from aos to skirmish (so same rules)
- any battleplan from aos can be used in skirmish.
- 3 new spells :
soul siphon 1 mortal + 1 heal one wound,
pathway : teleport one model 12"
shardmist : -1 to hit ranged in 6"
- Multiple new command abilites.
- grot scrap launcher are into the game.
- first mission : Seize the relic.
- All units model move as independent model.
- Warband must be from the same grand alliance
- you can divide attacks
- battleshocks are one per turn and for the whole warband.
- unit composition : min is 1 max is 20 (or warscroll not sure)
- 2 upgrades in post game sequence if you win major (roll 3 dices pick 2)
- 1 upgrade in post game sequence if you loose.

edit :
There is no xp per se but battle award and extra renown for increasing the size of the warband.

A boxset is coming : 4 miniatures set and a scenery set.

Conclusion : it's pretty much a frostgrave with simpler rules . Using regular AOS rules, models die very very fast so it's as nervous. When you think about it the initiative roll (taken from frosgrave) is in too and it felt a lot like watching a frostgrave game. Maybe it's a bit light on campaign side missing all the options frostgrave have. But on the other hand there is a lot more of warscroll and cool synergie in aos.

I would have liked some rules for assisting attack (like bloodbowl or frostgrave) and maybe some terrain rules for shooting.

But i guess no door is closed if the game is popular and we could see some extension.

/cheers.
bob.

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yul

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Date d'inscription : 21/01/2013
Localisation : là-bas

MessageSujet: Re: age of sigmar skirmish   Lun 22 Mai - 14:27

AOS skirmish
0) The book :

Very small (40 pages) book for playing warbands in the deserted ShadeSpire.
Fluff: there are 10 pages of fluff about the Katophranes' old city and it's quite interesting.

I) Rules and Warbands

AOS rules + 3 rules of 1 + no summoning + one battleshock test per turn for the whole warband.
Customistion options: the General get to choose 1 of 6 Command aiblities and 1 to 6 artefacts (you can choose grand alliance artefacts too).



Allegiance abilities: Only grand alliance ones.
Units: No 1" formation to respect, banner and musician work 6" around them (only to the same warscroll).

Warband creation :
choose starting renown (25 for campaign is advised)
- Same grand alliance
- 3 models min and 1 hero.
- Ignore min size of warscroll
- You can mix weapon options in a warscroll.
- Only one warscroll of each per warband
- Only one champion per warscroll
- no battalions.



2) Campaign:

The Campaign consist of six missions that are linked together.
The mission rules are really interesting and make the heart of the game. But it's also possible to use older battleplans
(i imagine Ritual could be fun !)




Post game sequence:
- Units lost are healed.
- You roll on the reward table:





- spend extra renown to increase the size of the warband.

3) Extra:

There are rules inside for skirmish matched play and inducement mechanisms for the underdog (in campaign mode).

That concludes our little preview of AOS skirmish.
To be honest at first I was a little sad that some elements where not included (Xp, individual progression of grunts, assist mechanism, cover rules ala shadow war). But Skirmish has the merit of being coherent with AoS and the game looks very fun and exciting.

That said it's not that limited, the warband composition is a full grand alliance and while death and destruction options are quite small, chaos and order should be able combo quite a bit ^^(hello star mace).

The Future: AOS skirmish could be a gold mine for white dwarf with the possibilities to expand the roster with new releases, make a new campaign in different realms, add more post game sequence rules etc

I included all the warscrolls available in the book but I had to redact most of the points values (sorry^^)

/cheers.
bob.
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